HOOPS/Stream is a set of platform and GUI-independent C++ classes
that provide support for creating and reading HOOPS Stream Files (HSF's) or
data streams containing 2D & 3D scene-graph objects, attributes, and any kind
of specialized application-specific data.
HOOPS/Stream's open architecture allows developers to create
and read custom, stream-enabled HSF files that are tailored to a particular
application's needs. Its flexibility of design enables the creation of an endless
variety of streaming formats, file extensions, file interaction strategies (including
client/server interaction), data transfer techniques, and more...all with advanced
data compression and full object and attribute support.
HOOPS/Stream is independent from other HOOPS modules, in that
its usage does not require the application's architecture to be based on HOOPS/3dAF.
Any application using a proprietary scene graph, as well as those that use HOOPS/3dAF,
can implement HOOPS/Stream.